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I tried lutefisk twice once going down and another coming back up mug

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Allgame's Michael L. House enjoyed the use of soundbites in the civilization's native language, which he said was "very influential in developing an era-advanced atmosphere". I tried lutefisk twice once going down and another coming back up mug. Eurogamer said this feature "provides [the villagers] with a personality, more than the standard" acknowledges the military's "grunt", saying that the use of female villagers offers a good variety. [12 ] Game Revolution commented that by being established in a recent era of human history, The Age of Kings was able to "add a character to a non-personal style of play". [40] Computer and Video Games said The Age of Kings used a shorter, more focused campaign than its predecessor, [37] while Game Revolution noted that even in the slowest part of the campaign, calendar stories History has helped maintain the player's interest. [40] GameSpot said that with the full screen of the unit, "you can begin to imagine how to evaluate your equivalents once." [9] while GameSpy said The Age of Kings presented "rare realism in the RTS genre". 
IGN staff argued that while the strengths and weaknesses of different civilizations make the game more realistic, the fact that they are still mostly prevented from The Age of Kings from "providing effects." battlefields like StarCraft or Tiberian Sun "

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